focus on making games.

we make games too, but we also have industry experience with business development, self publishing, negotiating contracts, so you can focus on making your game.

๐Ÿง๐ŸŽฎ

my studios

SOS

๐Ÿ“scotland/united kingdom

๐Ÿ‘ฉโ€๐Ÿ’ป a new studio made by folks from Scotland making a really cool game about a camera. the studio is fully funded and I am the business director who also helped build this team with my amazing co-founders, Matt and Georg.

โœ‰๏ธ gwen@sos.games

Chikon Club

๐Ÿ“Paranaque, philippines

๐Ÿ‘ฉโ€๐Ÿ’ป A philippine collective of game developers making really nice game. I am a technical director for a cooking simulator called soup pot, where I like working on particle systems, and making things pretty!

we are supported by ID@xbox, and we co-develop this game with chryse. we also work with the lovely folks at fiftycc.

โœ‰๏ธ gwen@chikon.club

wanna work together?

my 13 cats have 2 months worth of cat food so iโ€™m more than happy to just give advice if you need it. here is a bunch of things that I like to do, and maybe, these are things that you need. and maybe we can work together.

I prefer working with folks long term since thatโ€™s where i feel iโ€™m most useful.

  • from company strategy, determining what the game and the company needs, being a soundboard

  • I have frameworks on how to build templates but designing custom pitches specific to the game excites me. helping teams communicate their game is something iโ€™m really good at, alongside making sure itโ€™s scalable and caters to who youโ€™re pitching to!

  • setting up backends, shipping games, I am more than happy to help teams bring their games to new and existing platforms.

  • anything to help build a studio without scaling up, from finding the right partners, figuring out profit sharing or bonus pool arrangements with your team, finding you trusted partners in porting, marketing and pr, just let me know!

studios we work with

๐Ÿ“lodz, poland

๐Ÿ‘ฉโ€๐Ÿ’ป I help do Business Development on SUPERHOT titles and the games funded and supported by SUPERHOT PRESENTS. Titles Iโ€™ve helped signed include Loot River, Teenage Blob, and an unannounced game.

โœ‰๏ธ gwen@superhotgame.com

๐Ÿ“California, USA

๐Ÿ‘ฉโ€๐Ÿ’ป I advise on business development, company strategy and figuring out opportunities for this wonderful studio to keep on making games that build well told experiences.

โœ‰๏ธ gwen@welltold.io

๐Ÿ“United Kingdom

๐Ÿ‘ฉโ€๐Ÿ’ป I advise on funding, business development, and figuring out opportunities for the amazing narrative games made by SFB.

๐Ÿ“Utrecht, netherlands

๐Ÿ‘ฉโ€๐Ÿ’ป I help do Business Development, and strategy on sokpop, specifically their super fun game stacklands.

โœ‰๏ธ us@sokpop.co

๐Ÿ“New Zealand

๐Ÿ‘ฉโ€๐Ÿ’ป we work alongside Alastair Hebson, on doing business development, advising on studio management to the wonderful duo who are making super bunny man!

โœ‰๏ธ business@catobyte.com

๐Ÿ“derby, england

๐Ÿ‘ฉโ€๐Ÿ’ป we work alongside their publishing department, and help advice with their business development strategies with their titles!

๐Ÿ“canada

๐Ÿ‘ฉโ€๐Ÿ’ป we help on finding business opportunities for the games developed by studio any percent, and advice on their custom game engine, luxe!

๐Ÿ“newcastle, united kingdom

๐Ÿ‘ฉโ€๐Ÿ’ป i work alongside bear knuckle to help bunnyhug with their game prototypes and exciting stuff!

โœ‰๏ธ gwen@imayongames.com

๐Ÿ“I work remote! and we can visit you when you want!

๐Ÿ‘ฉโ€๐Ÿ’ป everything we do per company is bespoke, so we can definitely sort something out together! if you want to know what weโ€™ve done for other folks, we have a super secret page that I can give you access to~

this can be you!